Each player must move one piece at a time. So, in fact, the game is played in a succession of moves. Each piece moves after a certain rule form one square to another and the game always starts with the player having the white pieces, making the first move. A piece can also capture an enemy piece according to certain rules. Some pieces are more important than others depending on their range of action and their value; for example: the queen is the strongest piece on the board because it has the greatest range of action while the king is the most important piece because it is the main piece targeted by the enemy attack. There are times when a move implies the movement of two pieces: when capturing, castling or promoting a pawn; for example when a player captures a piece he takes that piece outside the board and move his own piece in its place.
The purpose of the game
The game revolves around attacking the other side's king. When a king is under the threat of being captured it is said that the king is in check (usually the side attacking the king announce this by saying 'check' but this is not imposed by the rules). When a king is in check it must be moved otherwise it risks being captured (many people don't know this but the king can be captured).The objective of each player is to checkmate his opponent. That means bringing the enemy king in such a position that when attacked it has no available square on which to move. When a player checkmates his opponent king he wins the game.
While the game evolves both players develop their positions by making various moves and capturing various pieces. This means that the number of pieces will diminish along the game. As you will see in the following articles, because of this, the game's priorities will change along its duration. The rules will remain the same but the objectives will be slightly different. This is why the game can be divided into three different parts depending on the number and the position of the pieces: the opening, the middle game , the end game.
There are times when neither of both sides can win the game. In this case the game ends at equality and it is said to be a draw(a tie). This situations are quite frequent especially when both players are around the same level of expertise. The game doesn't need to be balanced in order for the game to end a draw. This is thoroughly discussed at draw and stalemate.
If the game reaches to a point where the advantage of on side is obvious or a draw is inevitable, the game could be ended if both players agree on the result of the game.
Chess notation
If you want to better understand the chess rules you will have to study various games. In order to do that you will have to know how the games are recorded. There are more than one official ways of writing down a game. We will use in this site only one type of notation, the most common one : algebraic chess notation. The notation is quite simple. In order to realize what went where, each square has its own coordinate. Each row (called a rank) of the board has a number from 1 to 8 and each column (called a file) a letter from a to h, each of those directions starting from the left corner on the side of the white pieces. This way each square, sometimes called a field, has its own unique coordinate (made of the intersection of a line with a column) as shown in the board below. This subject is covered at notation.Some other chess rules
There are also some conduct rules you should know about:
- Don't pressure your opponent in moving to fast. Remember: this is a game of patience!
- If you moved a piece you can't take back your move.
- If you touched a piece than you must move that piece. If you want to arrange a piece that might be a little bit outside a square than you must announce your opponent.
- If you moved a piece on a square and you didn't take your hand off it, you can move it on another square.
If your opponent lets you, you can take back your move or move a piece different that the one you touched.
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